Apr 15, 2008, 11:37 PM // 23:37
|
#21
|
Furnace Stoker
|
Quote:
Originally Posted by Celestial Beaver
Ok.
But...it's such a petty little thing. I'm assuming you made a Paragon with this hairstyle and now regret it? Because you don't have peripheral vision? I really don't understand why it's such a big issue.
Also. you solved the problem yourself...Textmod.
I'll add a poll for the lulz.
|
You can't make 2D renders 3D with texmod...
The OP is only using the peripheral vision as a joke. He is simply unhappy with how Anet cut corners and reduced the polgyon count of that specific Paragon hair style. Rather than render the bangs as 3D objects they rendered them as 2D. Thus when you angle the camera just right, it appears as if one of the bangs "vanished". Many 2D objects in the GW world are modeled to create the "illusionary" look of 3D. For example ropes, they are simply two flat panels, if you were to view a rope in GW from a vertical perspective it would appear as a +. A criss cross of the two flat textures streaming downward.
Last edited by Nevin; Apr 15, 2008 at 11:41 PM // 23:41..
|
|
|
Apr 16, 2008, 12:34 AM // 00:34
|
#22
|
Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
|
Quote:
Originally Posted by RiKio
I also want a Leonidas face, and I dont whin for it.
|
Well get started! Now I want it!
|
|
|
Apr 16, 2008, 06:04 AM // 06:04
|
#23
|
Academy Page
Join Date: Dec 2007
Location: Earth (mega lawl)
Guild: Lubricated Volcano Love
|
Quote:
Originally Posted by Nevin
You can't make 2D renders 3D with texmod...
The OP is only using the peripheral vision as a joke. He is simply unhappy with how Anet cut corners and reduced the polgyon count of that specific Paragon hair style. Rather than render the bangs as 3D objects they rendered them as 2D. Thus when you angle the camera just right, it appears as if one of the bangs "vanished". Many 2D objects in the GW world are modeled to create the "illusionary" look of 3D. For example ropes, they are simply two flat panels, if you were to view a rope in GW from a vertical perspective it would appear as a +. A criss cross of the two flat textures streaming downward.
|
No, but with Texmod, I could cut those ridiculous locks out completely.
Also, thank you for understanding!
|
|
|
Apr 16, 2008, 07:11 AM // 07:11
|
#24
|
Academy Page
Join Date: Feb 2008
Profession: N/Me
|
you should of thought more carefully when choosing your char appearance lol
besides this guy sympothizes with you..
|
|
|
Apr 16, 2008, 09:23 AM // 09:23
|
#25
|
Academy Page
Join Date: Dec 2007
Location: Earth (mega lawl)
Guild: Lubricated Volcano Love
|
Quote:
Originally Posted by wraithe
you should of thought more carefully when choosing your char appearance lol
besides this guy sympothizes with you..
|
lol no.
Should have*
Also: There's only 2 or 3 male paragon hair styles that don't collide with the emblem in someway; I chose my favourite of these (which happens to be my favourite of all of them).
|
|
|
Apr 16, 2008, 09:47 AM // 09:47
|
#26
|
Academy Page
Join Date: Feb 2008
Profession: N/Me
|
Quote:
Originally Posted by tracco
ANet, if you're going to make a hair style that destroys peripheral vision, thus threatening survivability... At least make the culprits 3D?
|
peripheral vision...you are aware its a toon..
but if it is a huge problem for your fantasy..why not just get one of the following..
1. Mask of the Mo Zing
2. Dread Mask
3. Bandana
they would be a huge improvement on your chars head..
Last edited by wraithe; Apr 16, 2008 at 09:49 AM // 09:49..
|
|
|
Apr 16, 2008, 09:50 AM // 09:50
|
#27
|
Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
|
Quote:
Originally Posted by wraithe
you should of thought more carefully when choosing your char appearance lol
besides this guy sympothizes with you..
|
ROFLMAO thanks for the picture, made me laugh so hard!
don't over-use the conditioner !
|
|
|
Apr 17, 2008, 05:25 PM // 17:25
|
#28
|
Krytan Explorer
Join Date: Jul 2006
Location: Sydney, Australia
Guild: Lubricated Volcano Love [Club]
Profession: Rt/Mo
|
Nevin's got the idea. Look past tracco's sarcasm and lighten up, maybe?
Whilst I don't have a male paragon (and wouldn't choose that hairstyle ), I guess I do wish they'd iron out all the odd hair glitches. Doubtful though, sorry Patty-cake.
Just go squat in a body of water with him, and fuel your rage at Anet over your characters' see-through head. Heh heh.
Last edited by eeks; Apr 17, 2008 at 05:28 PM // 17:28..
|
|
|
Apr 18, 2008, 02:37 AM // 02:37
|
#29
|
Academy Page
Join Date: Oct 2007
Profession: Me/
|
Quote:
Originally Posted by tracco
ANet, if you're going to make a hair style that destroys peripheral vision, thus threatening survivability...
|
lol !
Watch a female war in gladiator armor... No good for survivability indeed
|
|
|
Apr 18, 2008, 03:46 AM // 03:46
|
#30
|
Academy Page
Join Date: Dec 2007
Location: Earth (mega lawl)
Guild: Lubricated Volcano Love
|
Quote:
Originally Posted by Shayne Hawke
I like the Nightfall Ranger with the eyepatch over one eye and the hair that covers the other eye.
|
Yeah, I like how the eye patch is over the aiming eye.
|
|
|
Apr 18, 2008, 03:50 AM // 03:50
|
#31
|
Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
|
Quote:
Originally Posted by Shayne Hawke
I like the Nightfall Ranger with the eyepatch over one eye and the hair that covers the other eye.
|
Funny, I was actually thinking about that myself when I read the OP.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 05:55 PM // 17:55.
|